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Gianna Thirostin
State War Academy Caldari State
6
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Posted - 2013.01.23 18:25:00 -
[1] - Quote
No More Heroes wrote:Docter Daniel Jackson wrote:I know this is a noobie thing to ask, but what u you get from 0.0 space anyways? other then planets moons and belts.
anything worth fighting over? Not really. Technetium was the conflict driver, so we monopolized and cartelled it. CCP nerfed it, its still pretty good but not enough for someone to invade us over.
Player generated content causing nulls "problems".  Fix yourselves. Whining to CCP because you caused the problem makes you look like an entitled child. |

Gianna Thirostin
State War Academy Caldari State
6
|
Posted - 2013.01.23 18:55:00 -
[2] - Quote
Every complaint about sov can be boiled down to one key idea: boredom. "Structure grinding sucks" "null is a nap/nip fest" "theres no conflict drivers" et al. Boredom caused by the current state of null politics (aka player generated content). If you wanted to bring a war, theres no game mechanic prohibiting it. People being "too bored" to engage in an activity doesnt mean the problem is a mechanic, just that you feel it isnt worth your time/effort (which is also a player-generated decision) |

Gianna Thirostin
State War Academy Caldari State
6
|
Posted - 2013.01.23 19:13:00 -
[3] - Quote
Malcanis wrote:Gianna Thirostin wrote:Every complaint about sov can be boiled down to one key idea: boredom. "Structure grinding sucks" "null is a nap/nip fest" "theres no conflict drivers" et al. Boredom caused by the current state of null politics (aka player generated content). If you wanted to bring a war, theres no game mechanic prohibiting it. People being "too bored" to engage in an activity doesnt mean the problem is a mechanic, just that you feel it isnt worth your time/effort (which is also a player-generated decision) And if mission rewards were reduced by 75%, mission rat hp increased by 1000% and you had to slowboat 200km between every gate, there'd be no game mechanic preventing you from doing missions. Just from enjoying or profiting from them.
And then it'd be your choice to do them or find something else to do with your time. Again a decision about whether you are "bored" or not. |

Gianna Thirostin
State War Academy Caldari State
8
|
Posted - 2013.01.24 17:43:00 -
[4] - Quote
James Amril-Kesh wrote: If the leadership said it was because of sov, I'd certainly be interested to know where you saw it.
I thought "because of sov" was the whole point of this thread...  |

Gianna Thirostin
State War Academy Caldari State
9
|
Posted - 2013.01.24 18:50:00 -
[5] - Quote
James Amril-Kesh wrote:As demonstrated by the averted war between the CFC and the HBC, two coalitions who have been itching to shoot at each other for months, sov mechanics need to be fixed. Now. We're utterly fed up with dealing with timers and structure bashes and space that people don't care enough about to defend. We want battles, exploding ships, and goodfights, but these are becoming increasingly rare as more people get tired of the current sov mechanics.
So please, CCP, focus the summer expansion on sovereignty mechanics. I know it's a big project, but it needs to be done more than anything else and it needs to happen sooner rather than later.
James Amril-Kesh wrote:Gianna Thirostin wrote:James Amril-Kesh wrote: If the leadership said it was because of sov, I'd certainly be interested to know where you saw it.
I thought "because of sov" was the whole point of this thread...  I'm flattered, but I'm not leadership.
James Amril-Kesh wrote:The entire "it's because of sov" is really a side point.
Sov grinds suck. The system hasn't been touched in years. It needs to be fixed. It doesn't matter whether it was the cause of this NIP or not. I really shouldn't have said that it was, especially seeing that it doesn't seem anymore to be the case.
Really.. masterful troll.. 10/10. Since the whole OP was based on what now has been shown to be a whine about boredom, and that even he admits that he doesnt know why the full blown war was called off, and is just spreading rumors I guess there isnt much left but for a mod to come lock this rant of a thread |

Gianna Thirostin
State War Academy Caldari State
9
|
Posted - 2013.01.24 20:22:00 -
[6] - Quote
Sergeant Acht Scultz wrote:Null sec alliances creating content for their players: excellent because this is what this game is/should be about
Alliances able to discuss and set some sort of "rules" so this doesn't become a tedious process no one wants or wins with. Ok!
So where is the problem?
Players playing the game, having fun destroying ships, getting shot at, train FC's logistics and dictor/intys, this is awesome.
Again, where is the problem about this?
Creating content: Great! Awesome! Creating content then wanting CCP to change the landscape because the content they create leads to boredom: The problem.
If they want to fly around and play RvB in null, awesome. If they want to come to hi-sec and do the same, again, awesome! Whining about the bed they made and are being forced to sleep in (as far as the sov situation) is the part that makes them look whiny |

Gianna Thirostin
State War Academy Caldari State
11
|
Posted - 2013.01.24 21:33:00 -
[7] - Quote
Dave Stark wrote:Zloco Crendraven wrote:Dave Stark wrote: does that stop the issue of sov mechanics being **** any less of a fact? not in the slightest.
Still, when there was no risk involved , it didnt stop anyone form sov grinding :D "still, when he was only 2 miles in to the marathon that didn't stop him running. why did he stop at 25 miles?" you seem to think people don't burn out, people don't get bored of doing the same **** over and over (hell, i'm getting bored of trying to explain the point to you). as i said, it comes a point where people go "this system is **** but we have to use it, well enough is enough we don't want to carry on using it" instead of carrying on enduring a system they hate they just decided to have 0.0 style rvb.
Then they move onto something else to make their game fun. Like I said earlier, if they want RvB 0.0, then its their content. Just because they created their content and made it so to win a full blown sov-war involves grinding whole regions, doesnt mean that the whole landscape needs to change. Not to mention the fact that any change that happens will mean they can benefit the most from those changes  |

Gianna Thirostin
State War Academy Caldari State
11
|
Posted - 2013.01.24 21:44:00 -
[8] - Quote
Dave Stark wrote:Gianna Thirostin wrote:Not to mention the fact that any change that happens will mean they can benefit the most from those changes  i disagree, but saying "changes" rather than anything specific doesn't leave much room for me to say more than that. not that i really care what happens to sov, i just find it amusing the amount of tinfoil flying around and people just seem unwilling to accept that a bad system is bad.
Thats cool, I wasnt actually referring to any specific changes, just saying in general that any change helps the big guy most or hurts the big guy least (I think thats even a law around here on the forums? You say bad system, I say system twisted to its current state by player-generated content. |

Gianna Thirostin
State War Academy Caldari State
11
|
Posted - 2013.01.25 21:18:00 -
[9] - Quote
Lol.. so basically this whole thread has boiled down to a whine about boring "sov mechanics", then a constant stream of comments saying how bad changes to the "broken sov mechanics" would be for the game and turns into defending the very thing that the whine was started about (btw, which is it guys, structure grinding and timers a horrible plague or a necessary mechanic?). Im beginning to think the null powers that be really don't want a change, just to whine and bring attention to their new RvB 0.0 content which would otherwise get little to no attention |
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